﻿using System;

namespace Aeon.Framework
{

/// <summary>
/// Empty input manager.
/// Cleanly disables world input handling.
/// 
/// </summary>
public sealed class MockInputManager : IInputManager
    {    
    // --- Constructor:
    
    public MockInputManager()
        {
        
        }
    
    // --- Public Methods:
    
    public void Notify(string input)
        {        
        }

    public bool MakeActive(String name)
        {
        return(false);
        }

    public InputContext GetInputs(String name)
        {
        return(null);
        }

    public void CleanInputs()
        {
        }

    }


}